adventure play

Breaking Bread

The first project of the new De-Computation elective year was about ceremony and food. The students were asked to design a ritual, and design the food for that ritual. Food is a common part of ritual actions, from the communion wafers… Continue Reading →

Hacking Adventure Play

Inspired by the wonderful Assemble Architects project at Baltic Street Adventure Playground, this brief involved synthesising two very different approaches to play. On one hand adventure play; loose, free, uncontrolled, open air. On the other, computer games; structured, played indoors, competitive, commercial…. Continue Reading →

© 2021 — Powered by WordPress

Theme by Anders NorenUp ↑